artemdigital

Home

Client list:

  • 180 Amsterdam
  • Atari
  • BBC
  • Blink Productions
  • Blitz
  • Buena Vista Games
  • Cinesite
  • Clear
  • Codemasters
  • Digital Amigos
  • Digital Domain
  • Eutechnyx
  • Evolution Studios
  • Flynn Productions
  • Frontline Studios
  • Glassworks
  • Hensons
  • Lola
  • Method Studios
  • Moving Picture Company
  • Muse TOUR VISUALS
  • Partizan
  • Passion Pictures
  • Paul Catling
  • Peerless
  • Red Bee Media
  • Redvision
  • SCEE
  • Sky Sports
  • Smoke and Mirrors
  • Studio aka
  • Tantrum
  • The Mill
  • Therapy Films
  • Trattoria
  • Warner Brothers
  • Warthog

Our Clients

“The scan and the ordered mesh really enhanced productivity. The facial poses along with the topology was a real advantage as there was no rebuilding and the textures fitted perfectly.”

Rebekah King-Britton, Head of 3D, Smoke & Mirrors

“"The most challenging task we had in terms of motion was to create a rugby scrum of tree creatures. Capturing the players one by one was discussed but was pretty undesirable because of the lack of interaction between the players and wouldn't have worked. artemdigital gamely stepped up to the plate and took on the challenge of capturing all 8 guys at once; a nightmare of occluded markers I'm told. They worked very hard at processing the data and the result was very successful. They responded promptly to all the problems we had. It was good experience."”

Alastair Hearsum, Head of 3D, Glassworks

“Nothing can match the detail and precision of motion capture in recreating human movement. It has many uses, but perhaps one of the most interesting is the ability to bestow a human character on a non human or abstract shape. It always amazes me how little information the brain needs to identify a human figure, if the information, the motion and position, is accurate enough.”

Sam Brady, Director, Flynn Productions

“Using artemdigital's motion capture suite enabled us to complete our Playstation 3 launch title, MotorStorm, on time, with little worry about data quality. We captured some truly outrageous moves.”

Andy Gahan, Producer, Evolution Studios

“Finding one shop that could carry the process straight through from making a mold of the actors hands, digitising the cast, motion capture and data mapping on to our rig was very important to us. This kind of work with hands is not very common so it was important that we felt comfortable with the problem solving abilities of the people who would do this for us. artemdigital answered all our questions and asked the right ones of us so going in to this we knew that we had the right people for the job. artemdigital anticipated our needs and worked with us to get quality data within a very tight schedule.”

Jay Barton, Visual Effects Supervisor, Digital Domain

“artemdigital scanned and resurfaced 17 cars for us. They were flexible to our project needs, delivering in a format that could be used in XSI, and went the extra mile to fit into the fast turnaround of our extremely tight deadline. They were very approachable and eager to improve the process wherever possible following our feedback so that we could achieve modelling precision worthy of a German car manufacturer! Hats off to Richard Hince and his team.”

Olly Nash, Senior Animator, VTR

“We made extensive use of artemdigital for Motion Capture on the cricket character that features heavily in Roberto Benigni's Pinocchio. I found the artemdigital team to be the best I have worked with - they really understand this technology and know how to get the best out of it. They're friendly and creative. Having had some bad experiences with MoCap in the past; I was very pleased with the Maya Animation data we received - it was pretty much immediately usable, and is really helping us bring the cricket to life”

Paul Docherty, Director, Peerless

“If only everyone was as easy to work with as artemdigital”

Tom Woodcraft, Producer, Cheese Film & Video

“As soon as artemdigital came aboard my project I knew I was in good hands. Their incredible enthusiasm, experience, speed and efficiency was instrumental in enabling me to finish my film on time and within budget. ”

Paul Catling, Director, TOMO

“artemdigital were great in explaining the proceedure to the model, putting her at ease and making the whole proceedure an adventure for both the client and model. The data we received was very clean, easy to utilise and made the modelling of the artist's features from CD's as efficient as possible.”

Carl Grinter, Director of Production & Business Development, Rushes

“The crowd work on Halifax is finished and the clients are very pleased. Just wanted to say a big thanks to you and the team at artemdigital for all your help! I hope we get to come down for some more capturing another time!”

David Mellor, 3D, Framestore CFC

“Of all the ideas we had for this project, this was the most striking and most visually powerful. Watching artemdigital and The Mill bring it to life has been a breathtaking process, pioneering new techniques and inventing new technology.”

Simon Riley, Creative Director, DFGW